This course is designed for composers familiar with music production who want to specialize in interactive and adaptive video game audio using Wwise integrated with Unreal Engine.As both an Unreal Authorized Instructor and a Wwise Certified Trainer, Vasilis brings his expertise in advanced tools for game and interactive media development.
This intensive 10-day course is designed specifically for composers who want to excel in creating adaptive, interactive music for video games, utilizing the powerful combination of Wwise that is implemented into Unreal Engine. Participants will dive deep into interactive composition techniques, audio integration, and dynamic music systems, mastering advanced workflows such as RTPCs, States, and Blueprints integration. By the end of the course, composers will be equipped with comprehensive technical skills and creative strategies necessary to deliver immersive game scores that dynamically respond to gameplay, positioning them effectively within the video game industry.
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Fully led by an authorized instructor.
All materials needed to complete the course are included in the course fee. This includes course literature, exercise assignments and fees for the certification exam.
The course is held remotely in a virtual classroom. All lectures are recorded and are available as reference material for two weeks after course completion.
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