This course teaches participants how to conceptualize, design, and implement levels in Unreal Engine 5. Starting with fundamental level design principles, participants will explore world-building, lighting, mechanics, and storytelling in level design. By the end of this course, participants will have the skills to create detailed game environments that enhance the gameplay experience and communicate story elements effectively.
By the end of this course, participants will have developed a strong understanding of level design principles and how to apply them using Unreal Engine 5. You will have completed a fully functional game level, demonstrating your ability to balance gameplay, visual design, and storytelling in your environments. This final project will be a valuable addition to your portfolio, showcasing your skills as a level designer ready to enter the industry.
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Mac OS:
Note: Ensure the Mac has sufficient cooling and power capabilities to handle prolonged, intensive UE5 work, which is better managed on desktops like the Mac Studio or high-performance MacBook Pros.
Fully led by an authorized instructor.
All materials needed to complete the course are included in the course fee. This includes course literature, exercise assignments and fees for the certification exam.
The course is held remotely in a virtual classroom. All lectures are recorded and are available as reference material for two weeks after course completion.
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